When you change a template, you require Army XP to apply the changes. Do note that each change may or may not necessitate an addition or deduction of equipment and manpower for all units using said division template.Įach division is composed of 5 support companies and 5 combat regiments (25 battalions). Infantry Battalions – Infantry, Special Forces, Towed Anti-Air/Artillery/Anti-Tank.Ĭombat Regiment and Support CompaniesĪ combat regiment contains five battalions each, and said battalions can be made out of as many of these as possible: While you’re theoretically able to fill the entire division, we’ll discuss later why it’s not exactly ideal.Mobile Battalions – Cavalry, Mechanized Infantry, Motorized Infantry, Armored Cars, Motorized Rocket Artillery, Motorized Artillery/Anti-Tank/Anti-Air.Armor Battalions – Tanks, Tank Destroyers, Self-Propelled Artillery/Anti-Air, Amphibious TanksĪ support company is also called integrated support in order to distinguish it from dispersed support (line artillery battalions are an example).They can only be placed once in a division template, so it’s wise to choose your five support companies carefully. Combat WidthĪn important part of designing a division template in HOI4 is the combat width. It determines how many of your units can enter the fight at once. The lower the combat width of the division, the more iterations of it can join the fight, and vice versa.ĭepending on the terrain, the combat width may alter drastically. For example, plains tend to offer a lot of combat width due to the vastness of the terrain, but in mountainous areas, you’ll definitely be limited to much less. In the game, the ideal combat widths to have are: 15, 18, 21, 25, 41/44. In all divisions, you’d need to at least have a value of 30+ in organization, as it is the bare minimum to keep your units in the fight for as long as possible.
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